PINS Rule fifty-four: The End of the Game

Nowt to say here, but plenty to say over there. Until next time, that is, when we get the players out of the box for more PINS.

PINS – Rule Fifty-three: A Good Giggle

PINS is a game and you can have fun playing it. Maybe not as much fun as a works outing where you can go to the place where they laminated the letters from satisfied customers, praising the consistency and cooking methods of their fried chips.

PINS – Rule Fifty-two: Resurrection

It’s a pain that you have to resurrect a game of PINS after the pieces have been  put away, especially if you are  using Clash  of Empires pieces with their attractive cardboard counters showing Hapsburg and Prussian units. But that’s life and you are used to its irritations. You may have passed out in a creche at an afternoon jazz club – after drinking with an old Polish fellow -but you’ll get up and carry on, like you did here!

PINS – Rule Fifty-one: Casualties and The Dead

No-one says it’s not nice talking about the dead , because that’s all your older relatives seem to do! It’s that or the Great War. This is what to do if you want to keep those thoughts at bay, during an invigorating game of PINS.

PINS – Rule Fifty: Despair

Despair is all around, as we know, even in PINS, though maybe the maker of the game tried not to think too much about that, as there had been plenty of *that* over the years. You can peruse the images below, or read about despair, here.

PINS – Rule Forty-nine: Don’t be Daft

This rule tells you what to do when you’re exasperated by your partner leading the wrong Do down the club, a double nine! they’re daft.

 

PINS – Rule Forty-eight: Panic

You’ve missed the bus and you are stuck in Rossendale until daybreak, a good reason to panic. Not to worry, PINS details some instances of panic here, and gives you a number of solutions for such scenarios.

PINS – Rule Forty-seven: On Leave / RnR

PINS needs its units to get some RnR before they can carry on. Being on leave can be very surprising, mind and can get you into all sorts of scrapes. You can read about all that kind of kerfuffle here.

PINS – Rule Forty-six: Bunkum

Sometimes people can be plain ignorant and not understand how important it is to compile the rules for PINS. They take a lot of  imagination and aren’t the sort of thing everyday folk concern themselves with. That’s why what they say is often bunkum, and you can find out about that here.

PINS – Rule Forty-four: Disobeying orders

Disobeying orders is no joke.

If you don’t do as you’re told, you’ll go to the workhouse. Or be at the beck and call of someone else for the rest of your life, bowing and scraping, ugh.
But you can disobey if you’re smart, find out how, here.