PINS – Rule Five: What is a Unit?

A unit can be many things, as we say in our explanation to what a unit actually is. And to be honest, we don’t really know either. Here are some images you can photocopy and use to make up units of your own, or maybe inspire you to find similar things.

PINS – RULE FOUR: WRITE OUT ORDERS

According to the photocopy that shows the rules, we have to write out orders for each move for each unit – “without a clue to the objective.”

In writing orders and ignoring objectives, we must remember the second Golden Rule of the Buddha, or consult Old Moore’s Almanac, or at least, Shurmer’s Official Guide of Hyndburn. None of these can be found in the Yellow Pages.

PINS – RULE THREE: DOING SOMETHING

Do you remember the Beginning? No? Never mind. We need to find someone, to tell the C.O.s to do something. Remember what or who the C.O.s are? No? Never mind.  Let’s imagine we found someone. And now, let us peruse the images below and prepare to DO SOMETHING.

Consulting what rules we have, I can now tell you.  Here is what we do. We do something.

(But what to do: AKA “Disappear in front of his brother, in a PUFF of SMOKE.”) 

PINS – RULE TWO: FINDING SOMEONE

Do you remember the Beginning? No? Never mind. The second rule-post says we need to find someone, to tell the C.O.s to do something. Remember what or who the C.O.s are? No? Never mind.  We should find someone.

I know this is difficult. There are so many people to choose from.

Maybe find someone who knows about

Aquilégia

Alb

Agrimony

Adónis

Actǣa

Anis

Átriplex

Acontíum

Aira

Coaming

 

 

PINS – The Beginning

RULE ONE: THE BEGINNING

(AKA “The Heap of Trouble is a pile of rubble.”)

The first thing to do is to say we are at the Beginning.

For all rules, please go to The Museum Curator’s Substack.

These copies will be placed regularly, and OVER TIME. The Museum will host the elements of PINS that need no explanation, they are here for you to photocopy and use, perhaps with photocopies of your own. To make your own beginnings.

PINS is a game for all anonymous egos, everywhere, made through repositioning and reproducing old dreams and documents.