Nowt to say here, but plenty to say over there. Until next time, that is, when we get the players out of the box for more PINS.
Category: Accringtonia
PINS – Rule Fifty-three: A Good Giggle
PINS is a game and you can have fun playing it. Maybe not as much fun as a works outing where you can go to the place where they laminated the letters from satisfied customers, praising the consistency and cooking methods of their fried chips.
PINS – Rule Fifty-two: Resurrection
It’s a pain that you have to resurrect a game of PINS after the pieces have been put away, especially if you are using Clash of Empires pieces with their attractive cardboard counters showing Hapsburg and Prussian units. But that’s life and you are used to its irritations. You may have passed out in a creche at an afternoon jazz club – after drinking with an old Polish fellow -but you’ll get up and carry on, like you did here!
PINS – Rule Fifty-one: Casualties and The Dead
No-one says it’s not nice talking about the dead , because that’s all your older relatives seem to do! It’s that or the Great War. This is what to do if you want to keep those thoughts at bay, during an invigorating game of PINS.
PINS – Rule Fifty: Despair
Despair is all around, as we know, even in PINS, though maybe the maker of the game tried not to think too much about that, as there had been plenty of *that* over the years. You can peruse the images below, or read about despair, here.
PINS – Rule Forty-nine: Don’t be Daft
This rule tells you what to do when you’re exasperated by your partner leading the wrong Do down the club, a double nine! they’re daft.
PINS – Rule Forty-eight: Panic
You’ve missed the bus and you are stuck in Rossendale until daybreak, a good reason to panic. Not to worry, PINS details some instances of panic here, and gives you a number of solutions for such scenarios.
PINS – Rule Forty-seven: On Leave / RnR
PINS needs its units to get some RnR before they can carry on. Being on leave can be very surprising, mind and can get you into all sorts of scrapes. You can read about all that kind of kerfuffle here.
PINS – Rule Forty-six: Bunkum
Sometimes people can be plain ignorant and not understand how important it is to compile the rules for PINS. They take a lot of imagination and aren’t the sort of thing everyday folk concern themselves with. That’s why what they say is often bunkum, and you can find out about that here.
PINS – Rule Forty-five: Confusion
Things can be confusing in life, let alone PINS, in which we haven’t even finished the rules yet. Nor will you, with the washing up to do and the compost to put out. It’s all go round here! You can find out about what kinds of confusion can happen if you leave PINS to one side, here.